> For the complete documentation index, see [llms.txt](https://ghr-green-hell-racing.gitbook.io/ghr-xbox-acc-rules-and-regulations/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://ghr-green-hell-racing.gitbook.io/ghr-xbox-acc-rules-and-regulations/racing-rules/race-rules-and-behaviour-on-track/unpredictable-behavior.md).

# Unpredictable Behavior

Drivers demonstrating unpredictable behaviour may be subject to penalty. Some common examples of unpredictability include, but not limited to:

1. A driver suddenly changes their driving line to get out of the way when lapping cars appear in their mirror or when the blue flag appears.
2. A driver brakes unreasonably early into a corner when another car is behind them or when the blue flag appears.
3. Not accelerating at a normal race pace out of a corner. When in an acceleration zone, lifting off the throttle is equal to applying the brakes but without the benefit of brake lights as a warning. The following car has nowhere to go.
